Archive for January, 2015

What are the chances of rolling “snake eyes”?

We were play testing my friend Sam’s board game this weekend. It features “annihilator towers” – you build up N levels of tower, and then roll N 6-sided dice to determine the damage dealt. Here’s the wrinkle though: If you roll two or more ones, then the tower explodes and the damage is dealt to the home team. What are the chances of rolling two ones, for a given tower level? Read the rest of this entry »

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Spacecraft – High Tech

This is the second part of my article on Ad Astra space drives. Part 1 is here. Today, TL9 – TL11.

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Spacecraft – Low Tech

Ad Astra space travellers are forced to use somewhat more realistic space drives than in “traditional” Traveller. Even with antimatter, high-tech interstellar craft typically take a week to travel to or from the jump point. Without antimatter, travel times stretch into months.

I’ve updated my Traveller ship design spreadsheet to reflect this new reality. This article describes the primitive drive technologies available at TL6 – TL8, together with some examples.

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